Above is an image of the entrance of Ravensbourne.
Like with all projects though there are always challenges and one of the challenges of using this building would be texturing the model as the façade is composed of 28,000 anodised aluminium tiles in three different shapes and colours. So there is something to think about when creating the building. The image below shows this.
The tiled façade is perforated with round windows of varying sizes, with two rows of windows per floor to provide views of the surrounding city. The pattern of the tiles is determined by the size and positioning of window openings, while the size of windows depends on the corresponding interior function. So basically when modeling we have to make sure we included the different sized windows its little key details like that which determine how realistic the digital environment is going to be.
The images above show the plans of Ravensbourne and its facade. The images also show us where the window are positioned and how the tiles look on the building. The plans show us the 5 floors of the building from a birds eye view which gives us the basic outline of the building. This will be very helpful when it comes to modeling as we can use these images as reference images and get the shape of the building perfect. This research will benefit us greatly.